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Driveclub VR

I was in charge of the Japan location for the PSVR version of Driveclub. This involved creating Gujo a brand new city based track for the base game and the PSVR version. Including designing the track layout from blockout, creating the terrain and track, building assets and textures, coordinating with outsource to get additional assets created. I was also responsible for optimising the existing Japan tracks to run on the PSVR.